The Legend of Zelda: Ocarina of Time (2026 remake) cover art
The Legend of Zelda: Ocarina of Time (2026 remake). Cover art © Nintendo, via Wikipedia. Unofficial site, not affiliated with the publisher.
PC port · Nintendo Switch 2 → PC

Ocarina Recomp (Ocarina of Time remake, Switch 2 to Windows)

An early fan port that recompiles the 2026 Switch 2 Ocarina of Time remake into a Windows program, built from your own copy. Officially tested only up to the Deku Tree; players report more.

WorkingStatic recompilationNeeds your own copyv0.3.4Updated

You need your own copy of The Legend of Zelda: Ocarina of Time (2026 remake). This port only runs with files from a copy you own; there is no download or play button here. No copy? These play in your browser right away, no files needed: BO1 Zombies (vel.gg), GTA 3 Online (quenq III Web), The Simpsons: Hit & Run WASM.

What you need

Your own copy of the Switch 2 game at version 1.1.1, as a .nup file or exefs and romfs folders. Windows 10/11 x64, a Vulkan 1.3 GPU with mesh shaders, 16 GB of RAM recommended, about 40 GB free, and internet during setup.

GitHub repository ↗

We do not host any files. Only download from the project's official source.

Every version of The Legend of Zelda: Ocarina of Time Remake 2

  1. Ocarina Recomp (Ocarina of Time remake, Switch 2 to Windows)This page

    WorkingStatic recompilation

    Runs on Windows 10/11 x64 (AVX2; Vulkan 1.3 GPU with mesh shaders, NVIDIA recommended)Needs files from a copy you own0.3.4 · Nov 11, 2026

    GitHub ↗

  2. Hookshot (Ocarina of Time remake, Switch 2 to Windows and Linux)

    WorkingStatic recompilation

    Runs on Windows 10/11 x64 (Vulkan 1.3 GPU with mesh shaders), Linux x64 AppImage (glibc 2.35+, AVX2; Steam Deck)Needs files from a copy you own2.1.0 · Nov 11, 2026

    GitHub ↗

We link to each project's own page and host no game files. Version data from project pages, our daily checks and awesome-decomp-games (CC0).

Short answer

Yes, but only as an early, unofficial fan port. Ocarina Recomp by Miojo (sostenesfreitas) turns the Switch 2 remake of Ocarina of Time into a native Windows program, built on your PC from your own copy of the game. It is early and partially playable: the author has tested it on one PC, up to the Deku Tree. The latest full release is 0.3.0 (9 November 2026), with test builds up to 0.3.4 (11 November). A second port, Hookshot, also runs on Linux. We have not played either ourselves. On 12 November 2026 the repository was online, and GitHub’s public takedown archive listed no notice naming it.

Nintendo released the remake on Nintendo Switch 2 only, on 5 November 2026, and has announced no PC version. The fan port appeared a day later, and searches for “ocarina of time pc” jumped that week. The repository had about 1,150 stars and 98 open issues on 12 November 2026.

Status

From the project’s README on 7 November 2026, tested on one PC (Ryzen 9 9950X3D, RTX 5090):

Area Status
Opening and a new game, up to the Deku Tree Works
Kokiri Forest: trees, plants, houses, lighting Works
Sound, controller, saves and videos Works
Performance on an RTX 5090 About 59 fps standing, 51-55 fps walking
Stutter entering new areas Still happens, mostly the first time
Playing the ocarina Fix applied, not tested in game
Hyrule Field and the rest of the game Not tested
AMD and Intel graphics cards Never tested

Player reports go further. One open issue describes a lighting glitch on the market stairs to the Temple of Time, and the 0.3.0 release notes say its shader set comes from play recorded in Kokiri and the temples. Others report crashes after the opening cinematic and problems on AMD cards.

Recent versions

The project ships several versions a day. Since 0.3.1 (9 November 2026) the newest ones are marked as test builds (pre-releases), so 0.3.0 is the latest full release.

From the release notes of 0.3.0 to 0.3.3 (9 November 2026):

  • Fewer first-visit stutters: the installer prepares about 2,900 shader variants before play.
  • Integrated graphics and low video memory: textures take a quarter of the memory, and running out of video memory no longer ends the game at once. A Radeon Vega 11 crash on loading a save was fixed.
  • AMD: a black, frozen opening movie on RDNA 1 and 2 cards was fixed, and 0.3.3 removes a likely cause of white pictures and white foliage. The project is asking AMD players to test.
  • Still known in 0.3.0: blue-green squares in the Kokiri fog, tree canopies vanishing up close, dark falling leaves and occasional black flicker.

From the release notes of 0.2.2 to 0.2.6 (7 November 2026):

  • Crashes: a crash after the opening cinematic, at the Deku Tree scene, was fixed.
  • Smaller graphics cards: less video memory, aimed at 4 to 8 GB cards such as the GTX 1650, GTX 1060 and RTX 3050.
  • AMD: a workaround that skips a shader the AMD driver crashes on, after one crash. Integrated AMD (Vega) graphics no longer close on low memory.
  • 16 GB of RAM: the first run can use about 24 GB of memory, so the README now says to enlarge the Windows page file.
  • Updates: installing over an older version now rebuilds only what changed, in about a minute.

So treat it as a test build, not a way to play the whole game.

What you need

  • Your own copy of the game at version 1.1.1, as a .nup file or exefs and romfs folders. Other versions do not work. We do not explain how to get the files.
  • Windows 10 or 11, 64-bit, with a processor that supports AVX2.
  • A graphics card with Vulkan 1.3 and mesh shaders, with an up-to-date driver. The project recommends NVIDIA.
  • 16 GB of RAM recommended, and about 40 GB free. With 16 GB, the README says to enlarge the Windows page file first.
  • Internet during setup. The build takes 30 minutes to 2 hours.

How setup works

The project offers a ZIP with an installer, scripts you can read and run step by step, or a fully manual build. All three build the game on your PC from your copy.

We read the installer script on 7 November 2026. The unsigned Instalar-Ocarina.exe only starts the PowerShell script beside it, which runs the bundled tools and does not ask for administrator rights. The build itself downloads files during setup: it fetches a graphics library header from GitHub, and the README says the other routes fetch Python and .NET packages and the zbic tool. We cannot confirm every download, so we link only the repository’s front page, where the README explains each route.

Saves from the Lichii and Eden emulators can be imported. There is also a Linux script, which the project describes as in progress.

The bigger alternative: Hookshot

Hookshot by NotRexed is a separate static recompilation of the same remake, for Windows and Linux (including Steam Deck). On 12 November 2026 it had about 7,900 stars, version 2.1.0 and fixes from dozens of contributors, and its README reported players reaching Hyrule Field, Castle Town, Kakariko and the dungeons, with open bugs. It needs a different game version (update v131072) from Ocarina Recomp’s 1.1.1. Hookshot credits Ocarina Recomp for its README layout and one technical note; the code is its own. See the Hookshot page for a side-by-side table.

Another project: OoT PC Recomp

OoT PC Recomp by jaigner-hub is a separate research project using the same TotK Recomp method. On 6 November 2026 its README said the game boots and the title cinematic plays at 60 fps, but it does not get into the game yet. It is in development, with no release.

Ship of Harkinian vs this

Ship of Harkinian is a mature native PC version of the original 1998 Nintendo 64 game, for Windows, Mac and Linux. Ocarina Recomp is about the 2026 remake, with its new visuals, orchestral music and voice acting. If you want to play Ocarina of Time on PC from start to finish today, Ship of Harkinian is the one that does that.

Switch 2 emulators such as Lichii and Eglantine can start the remake too, with problems reported.

On a Mac: GreenKid-MV

GreenKid-MV by adi0900 is a separate Mac builder for the Switch 2 remake. It packages the nxnative engine and other people’s Ocarina of Time work with a small launcher. You need an Apple silicon Mac with 16 GB of memory, macOS 26.6 or later, Xcode, about 100 GB free and your own dump with update v131072. It was an experimental preview, 0.2.0, on 9 November 2026, with about 40 stars. It includes no game, keys or game files.

For Mario Kart World, the same kind of native port now exists too: see Mario Kart World on PC.

This is a fan project, not affiliated with or endorsed by Nintendo. The remake is a brand-new Nintendo game, and Nintendo has taken down fan projects before, so this one may not stay up. Use only a copy you own, and never share what the setup builds: the project says it comes from your game.

The installer is unsigned, and some antivirus programs may warn about it. Get it only from the official repository linked above. Lookalike sites offering a ready-made Ocarina of Time remake installer have appeared, and we do not link them. We link no keys, firmware, game files or builds, and we have not audited the code.

FAQ

Is the Ocarina of Time remake on PC?

Not officially. Nintendo released it only on Nintendo Switch 2, on 5 November 2026. Two unofficial fan ports now build it on your PC from your own copy. Ocarina Recomp is for Windows, and Hookshot is for Windows and Linux. Both are early.

Ocarina Recomp or Hookshot, which is better?

They are separate projects. On 12 November 2026 Hookshot had far more stars and contributors, a Linux and Steam Deck build, and player reports from Hyrule Field and the dungeons. Ocarina Recomp is Windows-only and its author has tested it up to the Deku Tree. They need different game versions, so check which one your copy matches.

Can you beat the Ocarina of Time remake on PC?

Not as far as anyone has reported. On 10 November 2026 the README still said the author had tested it only on one PC, up to the Deku Tree. Players get further. Bug reports mention the market stairs to the Temple of Time, and version 0.3.0 prepares shaders recorded in Kokiri and the temples. Nobody has reported finishing it.

Is Ocarina Recomp an emulator?

No. The game's ARM64 code is translated to C and compiled into a Windows program, and the Switch 2 graphics are converted to Vulkan. It is built on DKB Recomp and TotK Recomp.

What do I need for Ocarina Recomp?

Your own copy of the Switch 2 game at version 1.1.1, Windows 10 or 11 on a 64-bit AVX2 processor, a Vulkan 1.3 graphics card with mesh shaders, about 40 GB free and internet during setup. The README recommends NVIDIA and 16 GB of RAM.

Does it work on AMD or Intel graphics cards?

Not reliably yet. The README still says the author has never tested them, but players have. On 8 November 2026 the open issues included crashes and black screens on AMD cards and overexposed lighting on an RX 6750 XT. Versions 0.2.2 to 0.2.6 added AMD fixes and workarounds.

Is there a download with the game included?

No, and there should not be. The repository contains no game, keys or executable, and the project says what the setup builds must not be shared. A "ready to play" Ocarina of Time remake for PC on another site is not this project.

Is Ship of Harkinian the same thing?

No. Ship of Harkinian is a native PC version of the original 1998 Nintendo 64 game. Ocarina Recomp is about the 2026 Switch 2 remake.

Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with Nintendo or Miojo (sostenesfreitas) (Ocarina Recomp (Ocarina of Time remake, Switch 2 to Windows)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.

Sources

This page was last updated on Nov 12, 2026. A date after a source is the day we read it. Versions and steps follow the official project; if they differ, the official source wins.

More ports

See every native PC version of a console game in our recompiled games list, browse all PC ports of console games, or go back to the full list of ported games.