Mario Kart World cover art
Mario Kart World. Mario Kart World screenshot © Nintendo, via Wikipedia. Unofficial site, not affiliated with the publisher.
PC port · Nintendo Switch 2 → PC

mkw-recomp (Mario Kart World, Switch 2 to PC)

An early fan port that recompiles the Switch 2 game Mario Kart World 1.0.0 into a native Windows and Linux program from your own copy. It races at about 30 fps on modest GPUs; no online play.

WorkingStatic recompilationNeeds your own copyv0.1.9Updated

You need your own copy of Mario Kart World. This port only runs with files from a copy you own; there is no download or play button here. No copy? These play in your browser right away, no files needed: BO1 Zombies (vel.gg), GTA 3 Online (quenq III Web), The Simpsons: Hit & Run WASM.

What you need

Your own copy of Mario Kart World version 1.0.0 for Switch 2, as exefs and romfs folders. Windows x64 or Linux x86-64, a Vulkan GPU, and about 30 GB free. Setup downloads two NVIDIA shader tools (about 84 MB).

Official releases ↗GitHub repository ↗

We do not host any files. Only download from the project's official source.

Every version of Mario Kart World 1

  1. mkw-recomp (Mario Kart World, Switch 2 to PC)This page

    WorkingStatic recompilation

    Runs on Windows x64, Linux x86-64 (AppImage, glibc 2.31 or newer; SteamOS)Needs files from a copy you own0.1.9 · Nov 12, 2026

    GitHub ↗

We link to each project's own page and host no game files. Version data from project pages, our daily checks and awesome-decomp-games (CC0).

Short answer

Yes, as an early, unofficial fan port. mkw-recomp by adriadam10 turns Mario Kart World for Switch 2 into a native Windows and Linux program, built from your own copy of version 1.0.0. It races at about 30 fps on modest graphics chips, some menus still need work, and there is no online play. Version 0.1.3 came out on 9 November 2026. We have not played it ourselves. On 10 November 2026 the repository was online, and GitHub’s public takedown archive listed no notice naming it.

Mario Kart World is the 2025 launch game of the Nintendo Switch 2. Nintendo has released it only on Switch 2. This fan port appeared on 9 November 2026, a few days after similar ports of the Ocarina of Time remake and Donkey Kong Bananza.

Status

From the README on 9 November 2026:

Area Status
Boot, intro movies, menus, races Works on Windows and Linux
Mode, character and vehicle select menus Still need work
Races on a Radeon 660M, 720p About 30 fps
Races on a GTX 1050 Ti, 1080p Below 30 fps
Online play Not available
Some AMD drivers The GPU can hang

Other known problems: the kart’s shadow misses a frame now and then, and some audio cuts out during movies. Below 60 fps, the README says to set the frame rate to 30, because the automatic setting can make races run in slow motion.

What you need

  • Your own copy of Mario Kart World 1.0.0 for Switch 2, as exefs and romfs folders.
  • Windows x64, or Linux x86-64 with glibc 2.31 or newer (Debian 11, Ubuntu 20.04, SteamOS and later).
  • A Vulkan graphics card and about 30 GB free.

How it works

The launcher sets the game up on your machine: it generates and compiles the C code, translates the shaders and warms up the pipeline cache. The first setup takes a while and downloads two NVIDIA shader tools, about 84 MB. Get the launcher only from the official releases page.

The roadmap puts 60 fps in races first, then the picture matching the console, every menu working, and no GPU hangs.

Other ways to play Mario Kart World off the console

  • Switch 2 emulators: Eglantine reports Mario Kart World running, and its fork Orchid lists 30-40 fps with graphics glitches.
  • Mac: switch2mac builds a native Apple silicon app, and the README says Mario Kart World plays start to finish there.

This is a fan project, not affiliated with or endorsed by Nintendo. Mario Kart World is a current Nintendo game, and Nintendo has taken down fan projects before, so this one may not stay up. Use only a copy you own, and do not share what the setup builds, because it comes from your game.

We link only the official repository and its releases, never keys, firmware or game files, and we have not audited the code.

FAQ

Is there a Mario Kart World PC port?

Not an official one. mkw-recomp by adriadam10 is an unofficial fan port that recompiles the Switch 2 game into a native Windows and Linux program from your own copy. It appeared on 9 November 2026 and is early.

Can you race in Mario Kart World on PC?

Yes, in early form. The README says it boots, plays the intro movies, goes through the menus and runs races. Some menus, such as mode, character and vehicle select, still need work.

How fast does it run?

About 30 fps in races on a Radeon 660M at 720p, and below that on a GTX 1050 Ti at 1080p, by the project's own measurements. 60 fps is the goal.

Does Mario Kart World online work on PC?

No. The README says there is no online play.

Is mkw-recomp an emulator?

No. The game's code is translated to C ahead of time and compiled for x86-64, and the Switch 2 graphics API is reimplemented on Vulkan. There is no CPU emulation.

Which version of the game do I need?

Version 1.0.0 of your own Switch 2 copy. We do not explain how to get the files, and we never link keys, firmware or game files.

Can I play it on a Mac or Steam Deck?

The Linux AppImage runs on SteamOS, according to the README. For Macs, switch2mac builds a separate native Mac version.

Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with Nintendo or adriadam10 (mkw-recomp (Mario Kart World, Switch 2 to PC)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.

Sources

This page was last updated on Nov 13, 2026. A date after a source is the day we read it. Versions and steps follow the official project; if they differ, the official source wins.

More ports

See every native PC version of a console game in our recompiled games list, browse all PC ports of console games, or go back to the full list of ported games.