Short answer (checked 21 October 2026)
GTA V runs natively on Apple silicon Macs through fan ports, not through an official release. The 5★ Port Mac app (website: fivestarport.site), v1.4.4 from 20 October 2026, runs on any M1 or newer Mac with macOS 13 or later, with keyboard and mouse. No developer account is needed. Muguet by c22dev also builds for Mac. Both run the engine of the GTA V browser port, and need its files. That build was never sold and was taken down, so there is no legitimate copy to own. Intel Macs are not supported.
Update, 23 October 2026: the 5★ Port GitHub account (kevinerikjs) and both of its repositories disappeared between 22 and 23 October and now return 404; no reason has been given. The project’s website, fivestarport.site, is still up and lists version 1.4.6. It now hands out the iPhone and Mac apps only through its Telegram group, which we do not link. Muguet by c22dev is still on GitHub.
Rockstar has never released GTA V for macOS. Mac players with the PC version usually run it through a compatibility layer such as CrossOver or Apple’s Game Porting Toolkit. The projects on this page take another route: they compile the engine of the October 2026 GTA V WebAssembly build into a native Mac app. They are the Mac side of the GTA V iPhone ports, which have more detail on how they work.
This site is not affiliated with either project or with Rockstar Games or Take-Two Interactive.
What it is
- 5★ Port for Mac is the same app as the iPhone version, from the same code, released with the same version numbers. The macOS repository was created on 11 October 2026, and the first Mac build, v1.4.4, came on 20 October. The engine (
game.wasmfrom the web build) is translated to C and compiled for the Mac’s chip; graphics run on the project’s own Metal renderer. It plays with the game’s own PC keyboard and mouse controls and shows PC key prompts. - Muguet (c22dev/muguet) runs the same
game.wasmwith wasmtime and draws with wgpu on Metal. On a Mac the game code is compiled to arm64 on first launch and then cached. It adds a small UDP multiplayer for other Muguet players.
What you need
| 5★ Port | Muguet | |
|---|---|---|
| Mac | Apple silicon (M1 or newer), macOS 13 Ventura or later | Apple silicon, macOS 14 or later |
| Memory | 16 GB plays the Quality preset smoothly; 8 GB starts on a lighter preset | Not stated for Mac |
| Get the app | A prebuilt zip from the project’s Telegram (not linked); building it yourself is no longer possible since the source repository was deleted on 22-23 October 2026 | Build it with Xcode 26 and Rust |
| Developer account | No | No (only for the iOS build) |
| Game files | GTA V web build 8b0b5899ed, about 21 GB | The same web build, as a .zip |
About the game files: both READMEs say “your own copy”, but this build only ever ran on playgta5.com, was never offered for sale and was pulled at Take-Two’s request. No one owns a legitimate copy. We do not link or explain where to get it.
First launch
The 5★ Port app is not notarized by Apple. On first launch macOS says it cannot check the app; the README explains allowing it once under System Settings › Privacy & Security › Open Anyway. It asks again after each new version. The app runs in the macOS sandbox. Saves, mods and logs live in its container folder, and the game folder stays where you put it. The settings, mods and cheats menus match the iPhone app.
Is it safe and legal?
The same points apply as for the iPhone version: the only files it runs are an unauthorized copy of a taken-down build. Prebuilt zips from chat groups could be modified, and the app sends anonymous play statistics since v1.4.4. Running an app that macOS cannot verify is your decision; building it yourself from the repository is the more transparent route. We found no takedown of either project as of 21 October 2026.
Playing GTA V on Mac legitimately
With a PC copy of GTA V from an official store, Mac owners use compatibility layers such as CrossOver or Apple’s Game Porting Toolkit for the story mode. That is not a native port and is outside what this page tracks. We have not tested it.
Related
- GTA V on iPhone: the iPhone version of 5★ Port and Muguet, with the full background.
- GTA 5 in a browser: the playgta5.com port these apps come from.
- KartPad: Mario Kart Wii as a native Mac, iPhone and iPad app. More in iPhone and Mac ports.
FAQ
Can you play GTA 5 on a Mac?
There is no official Mac version. Two unofficial fan projects run it natively on Apple silicon Macs, the 5★ Port Mac app by kevinerikjs and Muguet by c22dev, but both need the files of the GTA V web build that was taken down in October 2026, which nobody can own legally. With a PC copy of the game, the usual route is a compatibility layer such as CrossOver.
Does it work on Intel Macs?
No. The 5★ Port Mac app needs an M1 or newer Mac on macOS 13 Ventura or later, and Muguet needs Apple silicon with macOS 14 or later.
Do I need an Apple developer account on Mac?
No. The 5★ Port app is not notarized, so macOS asks you to allow it once in Privacy & Security. Building it or Muguet yourself needs Xcode, which is free.
Is it the PC version running through Wine?
No. It is the engine of the GTA V WebAssembly build, compiled to native arm64 code, with graphics on Metal. There is no Windows layer or emulator in between, which is why it uses the web build's files and not your Steam or Epic copy.
Do I need my own copy of GTA 5?
A Steam, Epic or Rockstar copy does not help. The app needs the web build (build 8b0b5899ed, about 21 GB) that ran on playgta5.com. That build was never sold, so the files in circulation are unauthorized copies. We do not link them.
Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with Rockstar Games or Kevin Erik (kevinerikjs); Muguet by c22dev (GTA V on Mac (5★ Port for Apple silicon)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.
Sources
Facts on this page were checked against these official sources on Oct 26, 2026. Versions and steps follow the official project; if they differ, the official source wins.
- 5★ Port website, Mac install page and changelog (checked 2026-10-23; the kevinerikjs GitHub account and its repositories return 404 since 22-23 October 2026)
- kevinerikjs/gta5-macos-port README (Apple silicon, macOS 13, memory, web build 8b0b5899ed, first launch without notarization) (gone since 22-23 October 2026)
- GitHub API: gta5-macos-port repository (created 2026-10-11) and release v1.4.4 for Mac (2026-10-20, no assets on GitHub) (gone since 22-23 October 2026)
- gta5-ios-port README: "Mac: the app now runs on Apple Silicon Macs" (commit of 20 October 2026) and how it works (gone since 22-23 October 2026)
- Five Star Port website (linked from the repository README; checked 2026-10-21)
- c22dev/muguet README (macOS: game code compiled to arm64 on first launch and cached; requirements)
- GTA V on Steam (the official PC version)
More ports
See every native PC version of a console game in our recompiled games list, browse all PC ports of console games, or go back to the full list of ported games.
Every GTA port in one place, with what still works: GTA in your browser and on PC.
