Dante's Inferno cover art
Dante's Inferno. Cover art © Electronic Arts, via Wikipedia. Unofficial site, not affiliated with the publisher.
PC port · Xbox 360 → PC

Hell's Gate (Dante's Inferno PC port)

An unofficial native PC port of the Xbox 360 Dante's Inferno, statically recompiled with ReXGlue and drawn by its own Vulkan renderer. Beta, fully playable; needs your own ISO.

WorkingStatic recompilationNeeds your own copyv0.8.6-beta-hotfixUpdated

You need your own copy of Dante's Inferno. This port only runs with files from a copy you own; there is no download or play button here. No copy? These play in your browser right away, no files needed: BO1 Zombies (vel.gg), GTA 3 Online (quenq III Web), The Simpsons: Hit & Run WASM.

What you need

An Xbox 360 ISO of Dante's Inferno dumped from your own copy (DLC packages optional), Windows 10/11 x64 with a Vulkan 1.3 GPU and up-to-date driver, and the Visual C++ x64 redistributables.

Official releases ↗GitHub repository ↗

We do not host any files. Only download from the project's official source.

Every version of Dante's Inferno 1

  1. Hell's Gate (Dante's Inferno PC port)This page

    WorkingStatic recompilation

    ReXGlue port with its own Vulkan renderer; README says fully playable start to finish, with DLC and up to 240 fps. Beta releases for Windows; Linux via source or Proton. Own ISO needed.

    Runs on Windows 10/11 (x64), Linux (x86-64 via Proton or a source build; ARM64 AppImage)Needs files from a copy you own★ 8000.8.6-beta-hotfix · Nov 8, 2026

    GitHub ↗

We link to each project's own page and host no game files. Version data from project pages, our daily checks and awesome-decomp-games (CC0).

Short answer

Yes, Dante’s Inferno now runs natively on PC, unofficially, through Hell’s Gate by florinp93, a static recompilation of the Xbox 360 version built with the ReXGlue SDK, with no emulator. It is a beta for Windows: the latest release is v0.8.5-beta (30 October 2026). The README calls it fully playable from start to finish, with ultrawide, up to 240 FPS and its own Vulkan renderer. You need an ISO dumped from your own copy.

Dante’s Inferno, Visceral Games’ 2010 action game published by Electronic Arts, came out on Xbox 360 and PlayStation 3 (with a separate PSP version) and never had a PC release. florinp93 created the Hell’s Gate repository on 31 August 2026 and published the first alpha, v0.1.0-alpha, on 2 September 2026. Betas followed from mid-September, and 0.8.0 made the project’s own renderer the default in October. The repository had about 620 GitHub stars on 21 October. We couldn’t find press coverage of the project.

This site is not affiliated with florinp93, Electronic Arts or Visceral Games.

What it is

  • A static recompilation of the Xbox 360 game: the ReXGlue SDK translates the game’s PowerPC executable into portable C++, which is compiled into a native Windows program.
  • Its own renderer: instead of emulating the Xbox 360’s Xenos GPU, Hell’s Gate replaces the game’s Direct3D layer with a project-owned renderer on DiligentCore (Vulkan). The older emulated Xenos/D3D12 path stays available as a fallback.
  • A launcher and installer: it imports your ISO, holds settings, key bindings and a DLC folder, and updates itself from GitHub Releases. The launcher is in English, Spanish, Portuguese, French and Italian.

It works like the other ports in our Xbox 360 recompilation guide.

Current status

State Beta; fully playable with saves, per the README
Latest build v0.8.5-beta, 30 October 2026
First release v0.1.0-alpha, 2 September 2026
Platforms Windows 10/11 x64; Linux via Proton or a source build; ARM64 AppImage
Licence No licence file in the repository when we checked

Features listed in the README and the latest release notes:

  • any render resolution, ultrawide and super-ultrawide (16:10, 21:9, 32:9) or the original 4:3;
  • 60, 120, 180 or 240 FPS, with menus and minigames kept at the right speed;
  • SMAA, anisotropic filtering and higher-resolution shadows;
  • rebindable mouse and keyboard, Xbox and PlayStation controllers through SDL3, and matching button prompts;
  • DLC support: put your DLC packages in the DLC folder and they install on launch;
  • since v0.8.4-beta, a portable zip without an installer, and shader precompilation at start-up.

Known problems: the v0.8.4-beta notes list short audio glitches still under investigation and a keyboard prompt that shows the Xbox D-pad. They mark frame rates above 60 as experimental, with possible problems in some fights. Some antivirus programs flag the unsigned installer; the author calls this a false positive. An online server for the Trials of Saint Lucia DLC is still in development. The README’s status section still says 0.8.0-beta, which is older than the latest release. On 21 October 2026 there were 16 open issues. We didn’t play the game through ourselves.

What you need

  • An Xbox 360 ISO of Dante’s Inferno that you dumped from your own copy. DLC packages from your own purchases are optional. We don’t explain how to obtain or copy game data.
  • Windows 10 or 11, x64, with a GPU that supports Vulkan 1.3 and an up-to-date driver.
  • The Visual C++ redistributables (x64).

How to install

From the official README, at a high level: download the latest package from the project’s GitHub Releases page, run DantesInfernoInstaller.exe, pick an install folder and point it at your ISO. Then start the game from the desktop shortcut, change settings if you like, and press PLAY. The portable zip works the same way without an installer. Updates come through the launcher’s update button or by running a newer installer over the old one; saves and settings are kept.

  • Hell’s Gate is an unofficial fan project, not affiliated with or endorsed by Electronic Arts, Visceral Games or Microsoft. The README says the repository contains no game code or assets.
  • Use only an ISO from a copy you own.
  • Get it only from the official GitHub repository. Sites offering the port bundled with the game are not the project.

More Xbox 360 games on PC: Sonic 06, GTA IV, Forza Horizon. Similar action games: God of War II, God of War III. Or see the full recompiled games list.

FAQ

Is there a Dante's Inferno PC port?

Not an official one. Hell's Gate by florinp93 is an unofficial native PC port of the Xbox 360 version for Windows. It is a beta; the latest release is v0.8.5-beta from 30 October 2026. You need an ISO dumped from your own copy.

Where is Hell's Gate on GitHub?

The official repository is florinp93/hells-gate-recomp, and its builds are on that repository's Releases page, as an installer and, since v0.8.4-beta, a portable zip.

Is Hell's Gate an emulator?

No. It is a static recompilation made with the ReXGlue SDK. The Xbox 360 game's PowerPC code is translated ahead of time into C++ and compiled into a native program, with no emulator or JIT at runtime. A new Vulkan renderer replaces the game's Direct3D layer.

Can I play Dante's Inferno all the way through on PC?

The README says the game is fully playable from start to finish, including saves. Known issues in the latest release include short audio glitches, and frame rates above 60 are marked experimental. We didn't play it through ourselves.

Does Hell's Gate work on Linux or Steam Deck?

There is no native x86-64 Linux build to download. The README says to build it from source or run the Windows build under Proton; an ARM64 AppImage also exists. We couldn't confirm Steam Deck results.

Was Hell's Gate made with AI?

Partly. The README says AI tools helped with documentation drafts, API research and routine Git work, while the architecture, implementation and final review are done by the human developers.

Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with Electronic Arts (developed by Visceral Games) or florinp93 (Hell's Gate (Dante's Inferno PC port)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.

Sources

This page was last updated on Nov 8, 2026. A date after a source is the day we read it. Versions and steps follow the official project; if they differ, the official source wins.

More ports

See every native PC version of a console game in our recompiled games list, browse all PC ports of console games, or go back to the full list of ported games.