Conker's Bad Fur Day (2001) cover art
Conker's Bad Fur Day (2001). Cover art © Rare, via Wikipedia. Unofficial site, not affiliated with the publisher.
PC port · Nintendo 64 → PC

Conker's Bad Fur Day: Recompiled (Conker PC port)

An unofficial native PC, Linux and Mac version of Rare's N64 Conker's Bad Fur Day, made with N64Recomp and RT64, with widescreen, high frame rates and mods. Needs your own US ROM.

WorkingStatic recompilationNeeds your own copyv0.1.6Updated

You need your own copy of Conker's Bad Fur Day (2001). This port only runs with files from a copy you own; there is no download or play button here. No copy? These play in your browser right away, no files needed: BO1 Zombies (vel.gg), GTA 3 Online (quenq III Web), The Simpsons: Hit & Run WASM.

What you need

Your own US Nintendo 64 ROM of Conker's Bad Fur Day (big-endian .z64; other regions are refused). Windows 10/11 x64, Linux x86-64 with a Vulkan driver, or an Apple silicon Mac on macOS 15+.

Official releases ↗GitHub repository ↗

We do not host any files. Only download from the project's official source.

Every version of Conker's Bad Fur Day 8

  1. Conker's Bad Fur Day: Recompiled (Conker PC port)This page

    WorkingStatic recompilation

    N64Recomp port on RT64 with widescreen, high frame rates, mouse/gyro aiming and mods. Played through to the end; US ROM only. Ready-made builds need your own ROM.

    Runs on Windows 10/11 (x64; Direct3D 12 or Vulkan), Linux (x86-64, Vulkan), macOS 15+ (Apple silicon, Metal)Needs files from a copy you own★ 3250.1.6 · Oct 13, 2026

    GitHub ↗

  2. Conker: Recomped & Reloaded

    BetaStatic recompilation

    Xbox remake, not the N64 game. Launcher and online rooms for Live & Recompiled by giacomozama. Up to 240 fps, split screen. v1.4 (3 Nov). Builds from your own USA or Europe disc.

    Runs on Windows, LinuxNeeds files from a copy you own

    GitHub ↗

  3. Conker's Bad Fur Day: Reloaded

    WorkingStatic recompilation

    N64Recomp port with Classic and Modern modes: widescreen, high frame rate, free camera, twin-stick aiming. Needs your own US ROM; no macOS build yet.

    Runs on Windows, LinuxNeeds files from a copy you own★ 157v1.4.7 · Oct 28, 2026

    GitHub ↗

  4. conker64-recompiled

    ActiveStatic recompilation

    Native PC port of Conker's Bad Fur Day (N64) via Static MIPS Recompilation. SDL2 engine with 3D UV texturing, N64 audio, EEPROM save system, and ROM drag-and-drop launcher. No copyrighted assets included.

    ★ 37Last change Sep 2, 2026

    GitHub ↗

  5. DevOldSchool

    ActiveDecompilation

    Decompilation of Conker's Bad Fur Day for Nintendo 64 (N64), with asset extraction tools, model-preview generation, and asset-format research.

    ★ 34Last change Oct 31, 2026

    GitHub ↗

  6. conker-vita

    ActiveStatic recompilation

    Conker's Bad Fur Day native PS Vita port - releases (no game files)

    ★ 17v1.3.0 · Oct 24, 2026

    GitHub ↗

  7. CBFD-Switch

    ActiveStatic recompilation

    Unofficial Conker's Bad Fur Day recompilation for Nintendo Switch. Requires your own ROM.

    ★ 14RC1 · Oct 18, 2026

    GitHub ↗

We link to each project's own page and host no game files. Version data from project pages, our daily checks and awesome-decomp-games (CC0).

Short answer

Yes, Conker’s Bad Fur Day now runs natively on PC, unofficially, through Conker’s Bad Fur Day: Recompiled by sciaschi. It is a static recompilation made with N64Recomp, with no emulator, and it runs on Windows, Linux and Apple silicon Macs. The latest release is V0.1.6 (13 October 2026). The README says the game has been played through to the end. You need your own US ROM; other regions are refused.

Conker’s Bad Fur Day is Rare’s adult-humoured 2001 platformer, released only on the Nintendo 64; the 2005 Xbox remake, Conker: Live & Reloaded, is a different game. sciaschi created the CBFD-Recompiled repository on 26 September 2026 and published the first build, V0.1.0, the next day. Six more releases followed by 13 October. The project starts from the community’s Conker decompilation and had close to 300 GitHub stars on 21 October. We couldn’t find press coverage of it yet.

This site is not affiliated with sciaschi, Rare, Microsoft or Nintendo.

What it is

  • A static recompilation of the N64 game: N64Recomp translates the game’s code into C, which is compiled into a native program. It runs on N64ModernRuntime, and RT64 renders it with Direct3D 12 or Vulkan on Windows, Vulkan on Linux and Metal on macOS.
  • Built from your ROM: the repository holds no game data. The release builds ask for your ROM the first time you start them, and everything from the game comes from that copy.
  • Made with a lot of AI help: the README says the recompilation setup, the patches, the host program, the mods and the decompiled functions were made with heavy use of Claude through Claude Code. The port is checked by playing it and by comparing it with the original running in an emulator.

It works like Zelda 64: Recompiled, Banjo: Recompiled and the other N64 ports in our recompiled games list.

Current status

State Playable, played through to the end (per the README)
Latest release V0.1.6, 13 October 2026
First release V0.1.0, 27 September 2026
Platforms Windows 10/11 x64, Linux x86-64, macOS 15+ on Apple silicon
Licence MIT for its own code; the program as released is GPL-3.0 because it includes N64ModernRuntime

Features listed in the README and the release notes:

  • higher resolutions, widescreen across gameplay, menus, cutscenes and split screen, anti-aliasing and high frame rates, with Conker and the camera interpolated between the game’s frames;
  • an optional 4:3 setting for cutscenes and an option that hides the N64’s black side borders;
  • controllers and keyboard with remapping, rumble settings, support for real N64 pads through adapters, and one player per controller in multiplayer;
  • mouse and gyro aiming, a free camera on the right stick, a field-of-view setting and a green aiming reticle like Live & Reloaded’s;
  • save states in nine slots (F5 and F7), plus the game’s own EEPROM saves;
  • the program’s own achievements for reaching each scene;
  • .nrm mods (Skip Intro, Skip Any Cutscene and Cheats are included) and RT64 or GLideN64 texture packs.

Known problems: the README notes that in widescreen the pause menu’s blurred background is cropped, that macOS has not been confirmed played through and Intel Macs have not been tried, and that only the Ubuntu 24.04 build of Linux is tested. On 21 October 2026 the repository had 5 open issues, including occasional crackling sound, cropped 4:3 artwork in 16:9 and a request for online multiplayer, plus 6 open pull requests that add netplay. We didn’t play the game through ourselves.

What you need

  • Your own US ROM of Conker’s Bad Fur Day in big-endian .z64 format. The European and other regional ROMs are refused. We don’t explain how to obtain or copy game data.
  • Windows 10 or 11 (x64), Linux x86-64 with a Vulkan driver, or an Apple silicon Mac on macOS 15 or newer.
  • Optional: a controller. Mouse, keyboard and gyro aiming also work.

How to install

From the official README, at a high level: download the build for your system from the project’s GitHub Releases page, unpack it anywhere and run ConkerRecomp. The first time, choose Load ROM in the launcher and select your US ROM; after that, choose Start Game. The macOS app is not signed, so macOS asks you to allow it once in System Settings > Privacy & Security. Each release also has a separate Mods zip with the included mods. You can also build the port yourself with the scripts in the repository, which needs your ROM at build time.

Other Conker projects

  • ConkerBFDReloaded by DahSidiAbdallah (official repository): a separate N64Recomp port of the same game, with a Classic mode close to the N64 and a Modern mode with widescreen, a smoother frame rate and a free camera. Its latest release was v1.4.1 on 17 October 2026, and it also needs your own US ROM. The CBFD Recompiled README credits it for the idea behind its widescreen pause background.
  • Conker: Live & Reloaded (Xbox, 2005) is Rare’s own remake and is not a PC port.

The 2005 Xbox remake has its own native port too: Conker: Recomped & Reloaded by Mabec Games, for Windows and Linux. It builds from your own Xbox disc of Conker: Live & Reloaded and adds online rooms. Version 1.4 came out on 3 November 2026.

  • Conker’s Bad Fur Day: Recompiled is an unofficial fan project, not affiliated with or endorsed by Rare, Microsoft or Nintendo. The README says the repository and the release packages contain no game data.
  • Use only a ROM from a cartridge you own.
  • Get it only from the official GitHub repository. Sites offering the port bundled with the game are not the project.

More N64 games on PC: Diddy Kong Racing, GoldenEye 007, Mario Kart 64, Super Mario 64, or browse the full recompiled games list.

FAQ

Is there a Conker's Bad Fur Day PC port?

Not an official one. Since September 2026 there is an unofficial native port for Windows, Linux and Apple silicon Macs, Conker's Bad Fur Day Recompiled by sciaschi. The latest release is V0.1.6 from 13 October 2026. You need your own US ROM of the N64 game.

Where is Conker's Bad Fur Day Recompiled on GitHub?

The official repository is sciaschi/CBFD-Recompiled, and ready-made Windows, Linux and macOS builds are on that repository's Releases page.

Is Conker Recompiled an emulator?

No. It is a static recompilation made with N64Recomp. The game's code is translated into native C code, and RT64 draws the graphics. Everything from the game is taken from your own ROM on your machine.

Does the PAL version of Conker work?

No. Only the US ROM is supported. The launcher refuses other regions, such as the European ROM. ROM hacks that only change the US game's assets, such as an uncensored patch or the Russian fan translation, do work.

Can you finish Conker's Bad Fur Day with this port?

The README says the game is playable and has been played through to the end, on Windows and Linux. It says nobody has confirmed a full playthrough on macOS yet.

Was Conker Recompiled made with AI?

Partly, and the README says so. It says the recompilation setup, the tool patches, the host program, the mods and the decompiled C were made with heavy use of Claude through Claude Code. The decompiled C is only kept when it rebuilds the ROM's code byte for byte.

Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with Rare (published by THQ in Europe) or sciaschi (Conker's Bad Fur Day: Recompiled (Conker PC port)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.

Sources

This page was last updated on Nov 4, 2026. A date after a source is the day we read it. Versions and steps follow the official project; if they differ, the official source wins.

More ports

See every native PC version of a console game in our recompiled games list, browse all PC ports of console games, or go back to the full list of ported games.