Short answer
OpenCiv3 is an open-source, mod-oriented reimagining of Civilization III by the fan community, built in Godot and C#, for 64-bit Windows, Linux and macOS. It is pre-alpha: playable in a rudimentary way, but missing many mechanics and late-game content. Latest release: v0.3 “Dutch” 2, 31 October 2026.
This site is not affiliated with OpenCiv3, Firaxis, Take-Two or the other rights holders. We do not host any files and only link the project’s official pages.
What it is
Sid Meier’s Civilization III (2001) still has a dedicated modding community, mostly at CivFanatics.
OpenCiv3 (formerly codenamed “C7”) “is an open-source, cross-platform, mod-oriented, modernized reimagining of Civilization III by the fan community. Built with the Godot Engine and C#, with capabilities inspired by the best of the 4X genre and lessons learned from modding Civ3” (OpenCiv3 README). It is a remake rather than a port: the rules and engine are being rebuilt, not decompiled.
Current status
- Pre-alpha: “It is a rudimentary playable game but lacking many mechanics and late-game content, and errors are likely.”
- Latest release: v0.3 “Dutch” 2, 31 October 2026, for Linux, Mac and Windows. Release notes list new features per version.
- Activity: very active (last update 2 November 2026); news on openciv3.org and the CivFanatics subforum.
What you need
- A 64-bit Windows, Linux or Mac computer.
- The release notes explain how to point it at an original Civilization III install for graphics; check them for the current version.
Should you try it?
If you want to follow and help shape a modern, moddable Civ III, yes. If you want to play Civilization III today, the official Complete edition is the way; OpenCiv3 is not a replacement yet.
FAQ
What is OpenCiv3?
An open-source, cross-platform, mod-oriented reimagining of Sid Meier's Civilization III by the fan community, formerly codenamed C7. It is built with the Godot engine and C#, and draws on lessons from years of Civ III modding.
Can I play a full game of Civilization III in OpenCiv3?
Not yet. The README says it is in a pre-alpha state, a rudimentary playable game that lacks many mechanics and late-game content, with errors likely.
What platforms does OpenCiv3 run on?
64-bit Windows, Linux and macOS, according to its README. Minimum hardware requirements are not yet defined; Godot's requirements are a guide.
Is OpenCiv3 affiliated with Firaxis or Take-Two?
No. The README states it is not affiliated with or endorsed by Firaxis, Take-Two or the other companies behind Civilization III.
Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with Infogrames / Atari (developed by Firaxis; now Take-Two) or OpenCiv3 contributors (C7 Game) (OpenCiv3 (Civilization III fan remake)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.
Sources
This page was last updated on Nov 3, 2026. A date after a source is the day we read it. Versions and steps follow the official project; if they differ, the official source wins.
- C7-Game OpenCiv3 README (open-source, cross-platform, mod-oriented reimagining of Civ III in Godot and C#, pre-alpha state, system requirements, trademark notice; checked 2026-11-03)
- GitHub API: OpenCiv3 repository (created 25 February 2021, about 680 stars, MIT, last push 2 November 2026; checked 2026-11-03)
- OpenCiv3 v0.3 "Dutch" 2, 31 October 2026 (Linux, Mac and Windows)
- OpenCiv3 website
More ports
See every native PC version of a console game in our recompiled games list, browse all PC ports of console games, or go back to the full list of ported games.
