Super Smash Bros. cover art
Super Smash Bros.. Super Smash Bros. artwork © Nintendo / HAL Laboratory, via IGDB. Unofficial site, not affiliated with the publisher.
PC port · Nintendo 64 → PC

BattleShip (Super Smash Bros. N64 PC port)

BattleShip is a native port of the N64 Super Smash Bros. built on the fan decompilation, for Windows, Mac, Linux and Android, in US and Japanese versions with in-game enhancements. Needs your own ROM.

WorkingDecompilationNeeds your own copyWorks on phonesv1.6Updated

You need your own copy of Super Smash Bros.. This port only runs with files from a copy you own; there is no download or play button here. No copy? These play in your browser right away, no files needed: BO1 Zombies (vel.gg), GTA 3 Online (quenq III Web), The Simpsons: Hit & Run WASM.

What you need

A ROM of your own Super Smash Bros. cartridge, US NTSC-U v1.0 or the Japanese release (checked by hash; US and JP use separate builds), plus a Windows, Mac or Linux PC or an Android device.

Official releases ↗GitHub repository ↗

We do not host any files. Only download from the project's official source.

Every version of Super Smash Bros. 6

  1. BattleShip (Super Smash Bros. N64 PC port)This page

    WorkingDecompilation

    A smashin' port for PC, Mac, and Linux!

    Runs on Windows, macOS (Apple silicon), Linux (AppImage)Needs files from a copy you own★ 5271.6 · Aug 12, 2026

    GitHub ↗

  2. ssb-decomp-re

    ActiveDecompilation

    A smashin' decompilation of the original Super Smash Bros. for the Nintendo 64.

    ★ 272Last change Oct 20, 2026

    GitHub ↗

  3. Smash64DS_Port

    ActiveSource port

    Nintendo DS source port of Super Smash Bros. 64 via the BattleShip decomp.

    ★ 31Last change Oct 29, 2026

    GitHub ↗

  4. ssb64-dc

    ActiveSource port

    A fully native port of Super Smash Bros. (N64) for the Sega Dreamcast.

    ★ 16Last change Oct 10, 2026

    GitHub ↗

  5. SSB-X

    ActiveSource port

    Super Smash Brothers Port to original Xbox from N64 Decomp

    ★ 12Last change Oct 12, 2026

    GitHub ↗

  6. Super Smash Bros

    ActiveStatic recompilation

    GitHub ↗

We link to each project's own page and host no game files. Version data from project pages, our daily checks and awesome-decomp-games (CC0).

Short answer

Super Smash Bros. (N64, 1999) runs natively on Windows, macOS, Linux and Android through BattleShip, a port built on the fan decompilation, in US and Japanese versions with toggleable enhancements. It needs a ROM of your own cartridge. Latest release: 1.6, 12 August 2026.

This site is not affiliated with BattleShip, the decompilation team, HAL Laboratory or Nintendo. We do not host any files and only link the projects’ official pages.

What it is

The first Super Smash Bros. came out on the Nintendo 64 in 1999.

BattleShip “is a PC port of Super Smash Bros. (N64) — both the US (NTSC-U v1.0) and Japanese (Nintendo All-Star! Dairantou Smash Brothers) releases”, built on the ssb-decomp-re decompilation (BattleShip README). It “runs natively on macOS (Apple Silicon), Linux, Windows, and Android”. The README stresses that none of Nintendo’s assets are in the repository or the builds.

Current status

  • Status: Working, very active (repository started April 2026, last update 2 November 2026).
  • Latest release: 1.6, 12 August 2026, with Windows, macOS, Linux AppImage and Android builds for both US and JP.
  • Extras: an HD texture pack by GhostlyDark is linked from the README.

What you need

  • A ROM of your own Super Smash Bros.: US NTSC-U v1.0 (NALE) or Japanese v1.0 (NALJ), matching the hashes in the README. Use the build that matches your region.
  • A Windows, Mac (Apple silicon) or Linux PC, or an Android device.

We do not link, host or explain how to get a ROM.

How setup works (overview)

  1. Download the build for your system and region from the releases page.
  2. Start it and select your ROM; it is checked by hash.
  3. Configure input and enhancements from the Esc menu, then play.

In a browser

OpenSmash at smash.fun runs Smash 64 in the browser using a fork of BattleShip compiled to WebAssembly, extracting assets from your own ROM locally. It also generates custom fighters. For Melee, see our Melee PC ports page.

FAQ

Is there a Super Smash Bros. 64 PC port?

Yes, unofficially. BattleShip is a native port of the N64 Super Smash Bros., built on the fan decompilation, for Windows, macOS (Apple silicon), Linux and Android. You need your own ROM.

Which Smash 64 ROMs does BattleShip accept?

The US NTSC-U v1.0 release and the Japanese Nintendo All-Star! Dairantou Smash Brothers v1.0. The README lists their SHA-1 and MD5 hashes; dumps that do not match will not work. US and JP use separate builds.

Can I play Smash 64 in a browser?

OpenSmash at smash.fun runs a WebAssembly build based on BattleShip and extracts the game's assets from your own ROM in the browser. It also lets you create custom fighters.

Is there an HD texture pack?

The README links a high-resolution texture pack by GhostlyDark that works with BattleShip.

Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with Nintendo (developed by HAL Laboratory) or JRickey and contributors (BattleShip (Super Smash Bros. N64 PC port)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.

Sources

This page was last updated on Nov 3, 2026. A date after a source is the day we read it. Versions and steps follow the official project; if they differ, the official source wins.

More ports

See every native PC version of a console game in our recompiled games list, browse all PC ports of console games, or go back to the full list of ported games.