OMSI 2: The Omnibus Simulator cover art
OMSI 2: The Omnibus Simulator. openOMSI screenshot, CC0, via Wikimedia Commons. Unofficial site, not affiliated with the publisher.
PC port · Windows → PC

openOMSI (OMSI 2 rewritten in Rust)

A from-scratch rewrite of the OMSI 2 bus simulator in Rust: 64-bit, multithreaded, on Windows, Mac, Linux and Android. Loads your OMSI 2 maps, buses and mods; needs OMSI 2.

WorkingEngine rewriteNeeds your own copyWorks on phonesv0.3.54Updated

You need your own copy of OMSI 2: The Omnibus Simulator. This port only runs with files from a copy you own; there is no download or play button here. No copy? These play in your browser right away, no files needed: OpenTTD Online (Transport Tycoon in the Browser), SimCity Classic in the Browser (micropolisJS), BO1 Zombies (vel.gg).

What you need

An installed copy of OMSI 2 (Steam Edition or retail) with its stock content; openOMSI targets version 2.2.032 and won't start without it. Windows, macOS 11+, Linux (Vulkan or OpenGL driver, WebKitGTK 4.1) or Android 8.0+ (copy the OMSI 2 folder onto the device).

Official releases ↗GitHub repository ↗

We do not host any files. Only download from the project's official source.

Every version of OMSI 2 1

  1. openOMSI (OMSI 2 rewritten in Rust)This page

    WorkingEngine remake

    Runs on Windows (x64 / ARM64), macOS 11+ (Apple silicon / Intel), Linux (x64 / ARM64)Needs files from a copy you own0.3.54 · Nov 11, 2026

    Website ↗

We link to each project's own page and host no game files. Version data from project pages, our daily checks and awesome-decomp-games (CC0).

Short answer

openOMSI is a from-scratch rewrite of OMSI 2 in Rust: a new 64-bit engine for Windows, macOS, Linux and Android that plays the maps, buses and mods of your own OMSI 2 installation. It is early development (stable v0.3.37, 18 October 2026; betas almost daily), free under AGPL-3.0, and it won’t start without OMSI 2.

OMSI 2 (MR-Software, published by Aerosoft, 2013) is a Windows bus simulator with a huge modding scene. It is a 32-bit program, so big maps hit its 2 GB memory limit. openOMSI rebuilds the engine around that content. The repository was created on 27 September 2026. It had about 670 stars, 190 forks and over 700 open issues when we checked on 22 October.

What it is

  • A new engine, not a patch: written in Rust, 64-bit and multithreaded, rendering through wgpu (Metal, Vulkan or DirectX 12, with OpenGL fallbacks). It has four graphics modes, from Vanilla (looks like OMSI 2) to Enhanced+ with ray-traced shadows and reflections.
  • Your content, unchanged: the README says maps, buses, AI traffic, scenery, scripts, timetables, HOF files, weather and plugins load the way OMSI 2.2.032 loads them. The OMSI 2 folder is never written to; mods go in a folder of their own.
  • No original code or assets: the project’s goals say nothing is copied from the original. Instead the file formats are documented in the repository.
  • Extras: a launcher (map, line, bus and livery on one screen, mods from a folder or archive, wheels and pedals with force feedback), LAN multiplayer and a dedicated server, VR through OpenXR on Windows, and Lua or WebAssembly plugins.

It belongs with other engine rewrites like OpenTTD (see OpenTTD in the browser). Like them, it doesn’t emulate or decompile the original program; it reads the original game’s data with new code.

The README doesn’t say whether AI tools were used. Wikipedia’s OMSI 2 article says they were, and some contributors’ branch names point to AI coding tools, but we couldn’t confirm it from the project itself.

Current status

State Early development, playable; “expect bugs” per the README
Latest stable v0.3.45, 27 October 2026 (pre-release v0.3.46, 29 October)
Windows x64 and ARM64, installer or portable zip
macOS 11 or later, Apple silicon and Intel
Linux x64 and ARM64 (also Steam Deck)
Android 8.0 or later, arm64 APK
iPhone / iPad unofficial port only (see below)
Licence AGPL-3.0-only (releases before the switch were MIT)

The launcher updates itself, on a Stable or Beta channel. Builds are unsigned, so Windows SmartScreen and macOS Gatekeeper warn on first start; the README explains how to open them anyway.

What you need

  • OMSI 2 installed with its stock content: the Steam Edition or the retail version. openOMSI targets OMSI 2.2.032, the current version. The launcher usually finds it; otherwise point it at the folder with Omsi.exe, maps and Vehicles.
  • On Mac and Linux: OMSI 2 itself is Windows-only, so the files come from a Windows install. Linux needs a Vulkan or OpenGL driver and WebKitGTK 4.1 for the launcher.
  • On Android: the OMSI 2 folder is copied onto the device first (see the project’s Android guide).
  • Any add-on maps and buses you want to drive, installed as you would for OMSI 2 or through the launcher’s Mods page.

We don’t explain how to obtain or copy game files.

Community projects

These are independent projects, not official openOMSI releases. We link only their repositories.

  • openOMSI-ios (Ziran123lst, unofficial): an iPhone and iPad port that patches the upstream code and renders with Metal. It builds an unsigned .ipa that you install through LiveContainer (with SideStore or AltStore), then import your OMSI 2 folder through the Files app. The README says it follows upstream releases automatically, but its newest build when we checked was from 7 October 2026, behind the official version.
  • openOMSI Editor (DarkBat2709, unofficial): a fork of openOMSI with an in-game map editor for roads and splines, roundabouts, AI traffic paths, terrain and scenery. Version 0.8.8.1 (20 October 2026) is based on openOMSI 0.3.33, for Windows x64 and Linux x64, with English and German guides. It still needs OMSI 2 content. The official openOMSI has only an object editor for existing scenery.
  • openOMSI map packages (lmonteirotech, unofficial): extra layers for openOMSI’s navigator and city map (water, parks, streets, contour lines, lines and timetables) for Berlin-Spandau, Projekt Szczecin and Fikcyjny Szczecin, plus the generator to make your own. The packages contain OpenStreetMap data and line data worked out from each map’s timetable. They don’t include any of the maps’ files, so you still need the maps themselves.

A separate Rust recreation of OMSI 2, neoOMSI, was started by developers who left openOMSI. It is a different project.

  • openOMSI is an unofficial fan project, not affiliated with Aerosoft or MR-Software. It ships no OMSI 2 content: you need your own copy of the game.
  • The official sources are the openOMSI-org GitHub repository and openomsi.org. The project’s trademark notice warns that look-alike names are not official. The old GitHub Pages addresses (turbo-devv.github.io/openOMSI and openomsi-org.github.io/openOMSI) were earlier homes of the same site; the second now redirects to openomsi.org.
  • Each release lists SHA-256 checksums for its files.

FAQ

What is openOMSI?

An open-source recreation of the bus simulator OMSI 2, written from scratch in Rust. It is a new 64-bit, multithreaded engine that loads the maps, buses, scenery and mods of your existing OMSI 2 installation. It started on 27 September 2026 and is in early development.

Do I need OMSI 2 to play openOMSI?

Yes. openOMSI contains no game content of its own and will not start without an installed OMSI 2 (Steam Edition or retail) with its stock content. It reads that folder and never writes to it.

Can I play OMSI 2 on Mac or Linux with openOMSI?

Yes. The official releases include macOS 11 or later builds for Apple silicon and Intel, Linux builds for x64 and ARM64, and Windows builds. You still need the OMSI 2 files, which Steam only installs on Windows, so copy them over from a Windows install.

Is there openOMSI for Android or iPhone?

Android 8.0+ (arm64) has an official APK. iPhone and iPad have only an unofficial port, openOMSI-ios by Ziran123lst, which you sideload with LiveContainer. The official repository has an Apple app wrapper, but it is not released yet.

Do all OMSI 2 maps and mods work?

That is the goal. The README says every content format should load and behave as in OMSI 2.2.032. The project is early and warns to expect bugs, so some maps and mods may still show problems.

Is openOMSI legal and safe?

The project says nothing is copied from the original game and it ships no OMSI 2 content. It is an unofficial fan project, not made by Aerosoft or MR-Software. Download it only from the official GitHub releases or openomsi.org.

Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with Aerosoft (developed by MR-Software) or openOMSI.org (created by usonskyyyy; lead developers thibautgnt and isaacsa2) (openOMSI (OMSI 2 rewritten in Rust)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.

Sources

This page was last updated on Nov 12, 2026. A date after a source is the day we read it. Versions and steps follow the official project; if they differ, the official source wins.

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