Pepsiman cover art
Pepsiman. Cover art © KID, via Wikipedia. Unofficial site, not affiliated with the publisher.
Browser · PlayStation → Browser

Pepsiman Recompiled (RepsiMan, browser)

A static recompilation of the PS1 game Pepsiman to WebAssembly by Kem0x, played in the browser with your own disc image. The site, repository and later VL.MR page are offline.

DownStatic recompilationNeeds your own copyUpdated

Pepsiman Recompiled (RepsiMan, browser) is not working right now. We check it daily and will update this page when that changes.

Every version of Pepsiman 1

We link to each project's own page and host no game files. Version data from project pages, our daily checks and awesome-decomp-games (CC0).

Pepsiman Recompiled (GitHub name RepsiMan) ran Pepsiman (1999), the Japan-only PlayStation runner about Pepsi’s mascot, in a browser tab. It was not an emulator: the game’s code was statically recompiled to WebAssembly. You loaded your own disc image. It is offline: when we checked on 21 October 2026, pepsiman.ol.mr showed a Cloudflare error, so this page has no play button.

What it was

The project was made by Kem0x (Kareem Olim), a developer who works on game modding frameworks and reverse engineering, and was published in late July 2026. It used PSXRecomp, a framework that translates PS1 MIPS code into C ahead of time; Kem0x kept a copy of it on his GitHub and added a WebAssembly runtime to it so the result could run in a browser. Retro Dodo, TechEBlog and Notebookcheck all covered the release.

From the README and coverage, version 1.0 offered:

  • 60 fps while keeping the original timing, physics and music;
  • widescreen by default, with a 4:3 option;
  • gamepad support and keyboard remapping;
  • memory card saves with import and export;
  • a pause menu with level select, restart and practice;
  • offline play as an installable web app once cached.

The release bundled OpenBIOS from the open-source PCSX-Redux project instead of Sony’s BIOS, and shipped no game data: you supplied CUE/BIN files from your own disc. Chromium browsers on desktop were the most reliable; other browsers and phones had problems.

Where it went

  • pepsiman.ol.mr, the play address, now returns a Cloudflare error (1014) instead of the game.
  • github.com/kem0x/RepsiMan, the source and release notes, returns 404.
  • The game later moved into VL.MR, Olim’s own collection of browser recompilations (“Video Legacy, Modern Runtime”). Its Pepsiman page now returns 410 Gone, and the VL.MR menu no longer lists the game.

We found no takedown notice and the author has not said why it was removed, so we list it as down rather than taken down. Copies of the repository by other accounts exist; we do not link them.

  • It was an unofficial fan project. Pepsiman was developed and published by KID in Japan; the character belongs to PepsiCo. Neither endorsed it.
  • The project did not distribute the game. Only use a disc image made from a copy you own.

For other PS1 games rebuilt to run without an emulator, see CTR Native and Severed Chains for The Legend of Dragoon.

FAQ

Can you play Pepsiman in a browser?

Not right now. Pepsiman Recompiled ran the PS1 game in a browser tab from July 2026, but its site pepsiman.ol.mr was offline when we checked on 21 October 2026, and its source repository and later page are gone too.

Was the Pepsiman browser version an emulator?

No. It was a static recompilation. The original PlayStation code was translated ahead of time into WebAssembly with the PSXRecomp framework, so the game logic ran natively in the browser instead of through an emulated PS1.

Did I need my own copy of Pepsiman?

Yes. You loaded a CUE/BIN disc image made from your own copy of the Japanese game. The release bundled the open-source OpenBIOS, so no Sony BIOS file was needed.

Was Pepsiman taken down by Pepsi or a DMCA?

We could not confirm why it went offline. We found no takedown notice; the repository returns 404, the later VL.MR page returns 410 Gone, and the old site shows a Cloudflare error.

Who made Pepsiman Recompiled?

Kem0x (Kareem Olim), a game modding and reverse engineering developer from Egypt. The project was called RepsiMan on GitHub and later moved into his VL.MR collection.

Unofficial. This page is written by an independent directory. It is not made by, endorsed by or affiliated with KID or Kem0x (Kareem Olim) (Pepsiman Recompiled (RepsiMan, browser)'s author). We do not host any files, and we never link to game files, ROMs or ISOs.

Sources

This page was last updated on Oct 21, 2026. A date after a source is the day we read it. Versions and steps follow the official project; if they differ, the official source wins.

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